Airport Design Editor (ADE) is a graphical design tool to create and enhance airports for Microsoft Flight Simulator X. Besides you can really liven them up in the process with lighting, trees and all kinds of things things not there originally.FSX Airport Design Editor Home Edition. But if you are nit picky about the look and feel of certain airports, this is about the only way I know (other than buy a file containing the airport). I have found that most stock airports in ADE (which are read from FSX) are not laid out accurately and considerable adjustments need to be made to get the taxiways and parking pads properly aligned the the real life Google Sat imagery. Once they are, I use that as the basis for ALL other adjustments. If it is, I then scale the image to fit (as closely as possible so that the longest runway in the ADE diagram and the background image are aligned and the same length. Next I look at the longest runway length in ADE and check the charts to see if it's accurate. Once I've saved the image, I load it into ADE in the background. But I like the detail so tht I can get the airport accurate. But the exact height is not important.Īfter that I use Photoshop (or any graphics program) to copy and stitch together a good complete image of the airport. Next, I zoom in so that I have reasonably high resolution, approximately where 200ft = 1" on the scale at the bottom Right. I go to google maps and go to the airport in question. I suppose it's quite possible that over the 10 years+ or so since FSX was released many airports have been physically altered, taxiways added, removed or relocated etc. Seems that every time I open an OEM (stock) airport in ADE, the Google satellite image does not concur. Interesting no one answered this because I just became interested in ADE and installed it and have since started editing some of my most frequented airports and ran into a situation related to your question.
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January 2023
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